Wars of Liberty adds maps from all over the world. In fact, we plan to add the entire world!
Wars of Liberty includes tons of new native settlements. Meet the new South American natives, the Latin American towns, the African Commodities and the European Villages.
Players start in random positions, protected by the mountains. Several Villages can be found also in random positions. The shape of the river is also random. Very defensive map, easy to wall.
This massive map offers unique and diverse fauna, flora and native types. Two trade routes cross the continent.
The German forest is dense and hard to cross. There will always be one Village for each player. Map is surrounded by a trade route. Hunt is plentyful.
Trade Routes on this map start as locomotives. Players start dangerously close. Villages can be found on the Hebrides and the Isle of Man.
Mines are cluttered inside the cave labyrinth. Fight for the forests that appear where the sun breaks through.
Bandeirante, Jesuit, and Guarani settlements may appear on this map. Use the low cliffs to avoid enemy melee units.
Will you start above or below the garden? Defeat the guardians that protect the Bell Tower and gain LOS for the entire map.
One trade route divides the teams. Players must cross the desert to fight each other. There will always be an African Commodity close to each player.
Southern Africa's mysterious medieval ruins have been reimagined in this map. The enclosure provides a big economic bonus to whomever can capture it.
The lush forests of the Big Island provide abundant natural resources. An alliance with the native Hawaiians could be very powerful, indeed. But be careful - the floor is lava!
Players start with a church. Expect the Tagus River to make attacking your enemy difficult. Features a water trade route.
The waters are rich in this map. Don't get too close to the volcanoes, or you'll get burned.
The huge baobab trees offer infinite wood, so you'd better find them.
How did you get here? I don't know. But I want it! Projectiles move quite slow here.
Two islands. You may either appear on the larger one, with more space to build, or the smaller one, with more native allies.
Players start in a circular position. You can find plentyful fish both in the ocean and inside the atoll. Lots of natives.
Trees are scarce in this map, divided by a trade route. You may either start in the desert or the savannah.
Players start in a circle, and the map is divided by a trade route. There will always be two Villages. Lakes everywhere make expansion difficult, but make walling easier. Three different seasons: Summer, Winter and deep Winter, determine the amount of wildlife you will find.
This beautiful map is rich in resources. Players start with grape vines, but trees are generally only found at the corners. The map is crossed by many trade routes, each lined with scenic cypress trees. Villages can appear anywhere.
Van Diemen's Land
Players start in a semi-circular position. There's always a native on the island.
...and much more! Wars of Liberty features over 60 new random maps. They will be added to this page over time.
Random Map scripting is one of the most difficult things to do when modding. This complexity causes some unexpected bugs. If you find bugs in any of the maps, please let us know in the forum.