Good day, afternoon or night you have, WoL Team. I've found a Little bunch of bugs (Maybe they were reported already, but I'd like to say it anyway):
1.- Egyptian civ card "Library of Alexandria" promises to enable an extra library wagon, but after sending it, it doesn't work at all, never give the extra library add limit, so you cannot have one and just waste one shipment.
2:- Malta civ card "Holy Hand Grenade" doesn't work. Never enables the special form of grenading attack for priests against buildings (except against, weirdly, egyptian caravans, doing about 12-20 damage). I'm sure that is the way it should work against any other kind of building. Also, their walls, even if they "upgrade" every age-up, they keep having 7500 hp, never changing.
3.- Romanian civ, as ally or enemy, appears to be a "in-game campaign" civilization (Black Family Estate), doing nothing, literally. Even if campaign files were deleted, it appears. Also, as an additional suggestion, I think that civ needs a little more cards, since it feels too incomplete (Not a bug, this last one but...), and the card "Monstruous Coalition" (?) just increases 50% of attack and hitpoints, when promises to double it.
4.- Spanish aduaneros doesn't trickle gold.
5.- In some maps (I need to check out which ones) mexican civ doesn't have Presidio, losing something important in their bonus sometimes in some matches.
I think that's all I've found. Thanks for replies and congratulations for this amazing mod, keep it up, guys.