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Installing and Updating Wars of Liberty

Posted: Sat Mar 25, 2017 6:52 am
by Daniel Pereira
INSTALLING
Installing
In order to install Wars of Liberty, just download the installer and install it as you would install any application.

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Click here to download
Alternative Download

The installer should be able to detect your main AoE3 directory automatically and offer the option of installing WoL in a new directory. In case such option is chosen, the installer will automatically copy all of the content of your main AoE3 installation into that directory before installing WoL.

:!!: Attention: The installer might hang while copying large files. If that happens, there is no need to be worried: the installer will return to work properly once the copying process is finished

Did you get any errors? Click here.
UPDATING
Updating
To update Wars of Liberty, just download and run the Wars of Liberty updater. 

:!!: If you have downloaded and installed WoL through the latest installer, then you probably already have the updater!

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Click here to download
Alternative Download


If you have installed Wars of Liberty correctly, after running the updater, a message box will show up asking you to confirm the path in which WoL is installed. If it matches with the one you have chosen to install WoL, just click in “Yes” and the updater will do the rest of the job!

If you play WoL in an UNIX-like operating system (like Mac OS or Linux), you can download the WoL Updater for UNIX-like OSes at the following link:
https://goo.gl/FzmFDG (OUTDATED!)

:!!: Do not forget that, in order to use the latest updater, you need to have the Java Runtime Enviroment installed in your PC. You can download it at http://java.com/download/

Latest Patch information
  • Version: 1.0.11
  • Release Date: December 20th, 2018
Changelog:
1.0.11 Changelog
General
  • The Belgians and Koreans have been released as playable civilizations.
  • The options to play the Age of Empires Campaigns and to update the game have been disabled.
  • Ranged cavalry units should now be able to attack Egyptian Caravans.
  • Covered Wagons, Immigrant Wagons and the Egyptian Town Center Caravan should no longer have their horses/camels placed inside the wagon.
  • The following light artillery units now use the Grenadier’s animation set:
    • Blue Guard (Mercenary)
    • Foot Guard (Canadians)
    • Grognard (French)
    • Legion Peruana (Peruvians)
    • Magyar Grenadier (Habsburgs)
  • The following heavy ranged infantry units had their stats reworked:
    • American Marine
      • The Marine is now a naval infantry unit. Its stats have been rebalanced accordingly.
      • Hitpoints decreased from 135 to 120;
      • Training time increased from 27 to 30;
      • Armor changed from 20% against hand attacks to 40% against siege attacks;
      • Ranged attack decreased from 21 to 20, range increased from 12 to 20, damage type changed from ranged to siege;
      • Ranged attack bonuses changed from none to x5 against ships, x1.5 against infantry, x0.5 against cavalry and x0.5 against light infantry;
      • Hand attack bonuses changed from x4 against cavalry and x3 against light infantry to x5 against ships, x1.5 against infantry, x0.5 against cavalry and x0.5 against light infantry;
    • American Zouave
      • The Zouave is now a heavy ranged infantry unit. Its stats have been rebalanced accordingly.
      • Cost increased from 75 Food and 30 Coin to 90 Food and 40 Coin;
      • Experience bounty increased from 10.5 XP to 13 XP;
      • Hitpoints decreased from 175 to 160;
      • Training time increased from 30 seconds to 33 seconds;
      • Armor decreased from 30% to 20% against hand attacks;
      • Siege attack increased from 22 to 25;
      • Ranged attack changed from 12 to 25, range decreased from 20 to 12;
      • Ranged attack bonuses removed;
      • Hand attack increased from 12 to 20;
      • Hand attack bonuses changed from x2 against heavy infantry and x2 against light cavalry to x2 against cavalry and x1.75 against light infantry.
    • British Highlander
      • Cost decreased from 65 Food and 60 Coin to 65 Food and 50 Coin;
      • Experience bounty increased from 13 XP to 14 XP;
      • Hitpoints decreased from 190 to 180;
      • Training time increased from 30 seconds to 33 seconds;
      • Armor increased from 10% to 20% against hand attacks;
      • Movement speed decreased from 4.5 to 4;
      • Siege attack decreased from 47 to 30;
      • Ranged attack increased from 18 to 25;
      • Hand attack increased from 13 to 20;
      • Hand attack bonuses changed from x3 against cavalry and x2 against light infantry to x3 against cavalry and x2.5 against light infantry.
    • British Redcoat
      • Cost decreased from 80 Food and 50 Coin to 70 Food and 20 Coin;
      • Experience bounty decreased from 12 XP to 9 XP;
      • Hitpoints increased from 90 to 100;
      • Training time decreased from 33 seconds to 27 seconds;
      • Movement speed increased from 3.75 to 4;
      • Siege attack decreased from 20 to 15;
      • Ranged attack range decreased from 12 to 10, rate of fire increased from 2.5 seconds to 3 seconds;
      • Hand attack decreased from 13 to 10;
      • Hand attack bonuses changed from x2.25 against light infantry and x2 against cavalry to x3 against cavalry and x2.25 against light infantry.
    • Colombian Independentista
      • The Independentista is now a heavy ranged infantry unit. Its stats have been rebalanced accordingly.
      • Movement speed decreased from 5.5 to 4.5;
      • Ranged attack decreased from 70 to 50, range increased from 12 to 14;
      • Ranged attack bonuses removed;
      • Hand attack decreased from 35 to 15;
      • Hand attack bonuses changed from x2 against heavy infantry, x1.5 against light cavalry and x1.5 against light cavalry to x3 against cavalry and x2.25 against light infantry.
    • French Foreign Legion
      • Hitpoints decreased from 250 to 200;
      • Experience bounty decreased from 25 XP to 20 XP;
      • Siege attack decreased from 45 to 30;
      • Ranged attack decreased from 23 to 20;
      • Hand attack decreased from 13 to 10.
    • Greek Sailor
      • Training time increased from 30 seconds to 35 seconds;
      • Armor increased from 30% to 40% against siege attacks;
      • Siege attack decreased from 30 to 15, range reduced from 8 to 6;
      • Siege attack bonuses removed;
      • Ranged attack reduced from 24 to 15, range increased from 12 to 18, damage type changed from ranged to siege;
      • Ranged attack bonuses changed from x5 against war ships to x5 against ships, x1.5 against infantry, x0.5 against cavalry and x0.5 against light infantry.
      • Hand attack reduced from 12 to 8
    • Spanish Infante de Marina
      • Experience bounty increased from 11 XP to 12 XP;
      • Training time increased from 30 to 33;
      • Armor changed from 40% against ranged attacks to 40% against siege attacks;
      • Siege attack bonuses removed;
      • Ranged attack increased from 17 to 18, range increased from 12 to 18, damage type changed from ranged to siege;
      • Ranged attack bonuses changed from x5 against ships and x2 against Native warriors to x5 against ships, x1.5 against infantry, x0.5 against cavalry and x0.5 against light infantry;
      • Hand attack decreased from 18 to 9;
      • Hand attack bonuses changed from x5 against ships and x2 against Native warriors to x5 against ships, x1.5 against infantry, x0.5 against cavalry and x0.5 against light infantry.
  • The Factory now has a build limit of 1. Cards like "Robber Barons" and "Industrial Revolution" will increase Factory build limit by +1 each besides delivering a Factory Wagon.
  • The following objects were removed from the mod (name first, protounit name inside brackets) (some entries have unusual names due to them being old code inherited from WotTA):
    • Academy (HwaseongFortress);
    • Ashigaru Musketeer (ConsulateAshigaru);
    • Battle Wagon (koreanWarWagon);
    • Caco (MercCaco);
    • Chongtong (Jija);
    • Choson Cavalry (HwalArcher);
    • Dangpa Spearman (Dangpa Spearman);
    • Filibuster (HaiensaTemple);
    • Fire Lancer (Fire Lancer);
    • Flaming Arrow (ConsulateFlamingArrow);
    • Harvest for Food with fishing boats. (Hongyi-po)
    • Huge Crates of Spices (Changgyeonggungpalace);
    • Hwacha (hwacha);
    • Hyeopseon (koreanshiplight);
    • Immigrant hand infantry (WonderWagon);
    • Immigrant heavy ranged infantry (CombatFleet);
    • Japanese martial artist. Can inflict a Critical Strike in combat. (FishingFleet);
    • Legion Peruana (Legion Peruana);
    • Morutaru (2206);
    • Myeong Goong (PieonjeongArcher);
    • Panokseon (koreanshipmedium);
    • Turtle Ship (Turtleship);
    • Repentant Alkar Lancer (WOLRepentantAlkarLancer);
    • Repentant Arnaut (WOLRepentantArnaut);
    • Repentant Black Shot (WOLRepentantBlackShot);
    • Repentant Blandengue (WOLRepentantBlandengue);
    • Repentant Blue Guard (WOLRepentantBlueGuard);
    • Repentant Caco (WOLRepentantCaco);
    • Repentant Cherry Gun (WOLRepentantCherryGun);
    • Repentant Colorado (WOLRepentantColorado);
    • Repentant Granadero de Tarqui (WOLRepentantGranaderoDeTarqui).
    • Repentant Jagunzo (WOLRepentantJagunco);
    • Repentant Komiti (WOLRepentantKomiti);
    • Repentant Lanceiro Negro (WOLRepentantLanceiroNegro);
    • Repentant Mambi (WOLRepentantMambi);
    • Repentant Pardo (WOLRepentantPardo);
    • Repentant Patangpuluhan (WOLRepentantPatangpuluhan);
    • Repentant Perjanik (WOLRepentantPerjanik);
    • Repentant Roshior (WOLRepentantRoshior);
    • Repentant Sajkasi (WOLRepentantSajkasi);
    • Repentant Souliote (WOLRepentantSouliote);
    • Repentant Uskok (WOLRepentantUskok);
    • Repentant Walloon Guard (WOLRepentantWalloonGuard);
    • Repentant Zuavo Baiano (WOLRepentantZuavoBaiano);
    • Righteous Fighter (RighteousArmy);
    • Scarlet Sails (Yi-sun-sinmonument);
    • Scrublander (Brenero);
    • Sucessor (AfrExplorerSpawner);
    • Star Fort (BALKANStarFort) (the Star Fort currently built by the Balkan civs is "WOLStarFort");
    • Victory Gunner (Victory Gunner).
Africans
  • The African Assegai has been renamed to Spearman.
  • The following African units had their stats rebalanced:
    • Shared:
      • Bowman:
        • Training time decreased from 25 seconds to 20 seconds;
        • Cost changed from 45 Food and 45 Wood to 50 Food and 50 Wood;
        • Bounty and Build Bounty changed from 9 XP to 10 XP;
        • Movement speed increased from 4 to 4.5;
        • Line of sight decreased from 19 to 14;
        • Hitpoints increased from 100 to 140;
        • Siege attack decreased from 12 to 10;
        • Ranged attack increased from 15 to 18, range decreased from 15 to 10, rate of fire increased from 2 seconds to 3 seconds;
        • Ranged attack bonuses changed from x1.5 against light cavalry to x2 against heavy infantry, x2 against light cavalry, x0.75 against cavalry and x0.75 against light infantry;
        • Hand attack decreased from 10 to 9;
        • Ranged attack bonuses changed from x1.5 against light cavalry to x2 against heavy infantry, x2 against light cavalry, x0.75 against cavalry and x0.75 against light infantry.
      • Spearman:
        • Training time decreased from 25 seconds to 20 seconds;
        • Movement speed decreased from 5.5 to 5;
        • Cost changed from 30 Food and 30 Wood to 45 Food and 45 Wood;
        • Bounty and Build Bounty changed from 6 XP to 9 XP;
        • Hitpoints increased from 88 to 130;
        • Armor increased from 10% to 20% against hand attacks;
        • Siege attack increased from 15 to 35;
        • Hand attack decreased from 20 to 12;
        • Hand attack bonuses changed from x3.5 against light infantry and x3 against cavalry to x3 against cavalry and x2.5 against light infantry.
      • Firebrand
        • Population cost increased from 1 to 2;
        • Training time increased from 25 seconds to 45 seconds;
        • Cost changed from 60 Food and 50 Wood to 100 Food and 100 Wood;
        • Bounty and Build Bounty changed from 11 XP to 20 XP;
        • Line of sight decreased from 30 to 15;
        • Hitpoints increased from 140 to 200;
        • Armor increased from 50% to 75% against ranged attacks;
        • Siege attack decreased from 85 to 75;
        • Hand attack decreased from 20 to 15;
        • Hand attack bonuses changed from none to x3 against artillery;
        • The bug that prevented the unit from using its siege attack against buildings has been fixed.
      • Camel Rider
        • Population cost decreased from 2 to 1;
        • Movement speed decreased from 7.5 to 7.25;
        • Hitpoints increased from 200 to 230;
        • Line of sight decreased from 20 to 18;
        • Armor increased from 20% to 30% against ranged attacks;
        • Siege attack increased from 20 to 25;
        • Bonus attacks against infantry and heavy infantry removed.
      • Askari
        • Cost changed from 55 Food and 55 Coin to 50 Food and 70 Coin;
        • Bounty and Build Bounty changed from 11 XP to 12 XP;
        • Hitpoints decreased from 120 to 110;
        • Siege attack increased from 12 to 14;
        • Ranged attack increased from 13 to 16;
        • Ranged attack bonuses changed from x2 against heavy infantry, x2 against light cavalry and x0.8 against Cavalry to x2 against heavy infantry, x2 against light cavalry, x0.75 against heavy cavalry and x0.75 against light infantry;
        • Hand attack decreased from 10 to 8;
        • Hand attack bonuses changed from x2 against heavy infantry, x2 against light cavalry and x0.8 against Cavalry to x2 against heavy infantry, x2 against light cavalry, x0.75 against heavy cavalry and x0.75 against light infantry.
      • Escort
        • Movement speed increased from 7.3 to 7.5;
        • Cost changed from 65 Food and 85 Coin to 110 Food and 110 Coin;
        • Bounty and Build Bounty changed from 15 XP to 22 XP;
        • Line of sight increased from 15 to 16;
        • Hitpoints increased from 190 to 220;
        • Ranged attack decreased from 25 to 16;
        • Ranged attack bonuses changed from x3 against heavy cavalry, x2.75 against Coyote Runners, x2 against artillery and x0.5 against Villagers to x3 against cavalry and x2.5 against light infantry;
        • Hand attack decreased from 12 to 8;
        • Ranged attack bonuses changed from x3 against heavy cavalry, x2.75 against Coyote Runners, x2 against artillery and x0.5 against Villagers to x3 against cavalry and x2.5 against light infantry.
      • Revolving Gun
        • Hitpoints increased from 140 to 150;
        • Ranged attack decreased from 30 to 20, range increased from 18 to 20;
        • Ranged attack bonuses changed from x5 against artillery, x3 against infantry, x3 against ships, x2 against buildings, x0.25 against cavalry and x0.25 against light infantry to x2 against artillery and x2 against infantry.
      • Mountain Gun
        • Population cost decreased from 8 to 7;
        • Training time increased from 60 seconds to 115 seconds;
        • Cost changed from 100 Wood, 400 Coin and 200 Export to 100 Wood, 500 Coin and 200 Export;
        • Bounty and Build Bounty changed from 100 XP to 80 XP;
        • Hitpoints increased from 400 to 500;
        • Ranged attack increased from 250 to 350, range decreased from 30 to 28, rate of fire decreased from 8 seconds to 7 seconds, damage area decreased from 5 to 4;
        • Ranged attack bonuses changed from x3 against infantry, x3 against ships, x2 against buildings and x0.75 against artillery to x2 against infantry and x2 against buildings.
    • Egyptians
      • Fellah
        • Cost changed from 40 Food and 50 Coin to 30 Food and 30 Coin;
        • Bounty and Build Bounty changed from 7 XP to 6 XP;
        • Training time decreased from 30 seconds to 15 seconds;
        • Armor changed from 40% against hand attacks to 10% against ranged attacks;
        • Siege attack increased from 10 to 25;
        • Hand attack rate of fire increased from 0.7 second to 0.8 second;
        • Hand attack bonus changed from x1.5 against villagers to x2 against villagers.
      • Mehariste
        • Training time increased from 33 seconds to 40 seconds;
        • Hitpoints decreased from 270 to 200;
        • Movement speed decreased from 7.5 to 6.5;
        • Cost decreased from 120 Food and 120 Coin to 100 Food and 100 Coin;
        • Bounty and Build Bounty increased from 14 to 20;
        • Siege attack decreased from 16 to 10;
        • Ranged attack decreased from 30 to 3, number of shots fired increased from 1 to 6, rate of fire increased from 3 seconds to 4 seconds;
        • Ranged attack bonuses changed from none to x3 against artillery, x2 against heavy cavalry, x2 against heavy infantry and x2 against light infantry;
        • Hand attack decreased from 15 to 9;
        • Hand attack bonuses changed from none to x3 against artillery, x2 against heavy cavalry, x2 against heavy infantry and x2 against light infantry.
      • Naffatun
        • Training time decreased from 42 seconds to 40 seconds;
        • Cost increased from 100 Food and 50 Coin to 100 Food and 100 Coin;
        • Bounty and Build Bounty increased from 15 to 20;
        • Hitpoints increased from 155 to 250;
        • Ranged armor increased from 40% to 50% against ranged attacks;
        • Siege attack decreased from 70 to 60;
        • Ranged attack rate of fire increased from 2 seconds to 3 seconds;
        • Ranged attack bonuses changed from x2 against heavy infantry, x0.5 against cavalry and x0.5 against light infantry to x3 against heavy infantry, x0.5 against heavy cavalry and x0.5 against light infantry;
        • Hand attack decreased from 10 to 5;
        • Hand attack bonuses changed from none to x3 against heavy infantry, x0.5 against heavy cavalry and x0.5 against light infantry.
      • Mamluk
        • Cost increased from 300 Coin and 100 Export to 100 Food, 200 Coin and 100 Export;
        • Hitpoints increased from 1300 to 1500;
        • Armor increased from 40% to 50% against ranged attacks.
    • Ethiopians
      • Neftenya
        • Ranged attack decreased from 22 to 20;
        • Hand attack decreased from 18 to 15;
        • Hand attack bonuses changed from x3 against cavalry and x2.25 against light infantry to x3 against cavalry and x3 against light infantry.
      • Tigray Lancer
        • Training time increased from 33 to 35 seconds;
        • Cost changed from 75 Food and 65 Coin to 70 Food and 70 Coin;
        • Bounty and Build Bounty decreased from 17 XP to 14 XP;
        • Long-range hand attack range increased from 5 to 6;
        • Short-range hand attack decreased from 25 to 8;
        • Short-range hand attack bonuses changed from x4 against cavalry and x3 against light infantry to x8 against cavalry and x6 against light infantry.
      • Oromo Horseman
        • Training time decreased from 44 seconds to 40 seconds;
        • Cost changed from 120 Food and 100 Coin to 100 Food and 100 Coin;
        • Bounty and Build Bounty decreased from 22 to 20;
        • Movement speed decreased from 6.75 to 6.5;
        • Hitpoints decreased from 380 to 350;
        • Hand attack bonus changed from x3 against infantry to x2.5 against infantry.
      • Selfenga
        • Training time decreased from 33 seconds to 30 seconds;
        • Cost changed from 50 Food, 65 Coin and 35 Export to 50 Food, 50 Coin and 50 Export;
        • Bounty and Build Bounty changed from 12 XP to 15 XP;
        • Hitpoints increased from 120 to 150;
        • Armor decreased from 50% to 40% against ranged attacks;
        • Siege attack increased from 12 to 15;
        • Ranged attack range increased from 20 to 22;
        • Ranged attack bonuses changed from x5.5 against artillery and x2 against heavy infantry to x4 against artillery, x2 against infantry and x2 against light cavalry;
        • Hand attack decreased from 6 to 5;
        • Hand attack bonuses changed from x5 against artillery and x2 against heavy infantry to x4 against artillery, x2 against infantry and x2 against light cavalry.
    • Zulu:
      • Bowman
        • Training time decreased from 6 seconds to 3 seconds.
      • Spearman
        • Training time decreased from 6 seconds to 3 seconds.
      • Firebrand
        • Training time increased from 4 seconds to 8 seconds.
      • Askari
        • Training time decreased from 6 seconds to 5 seconds.
      • Escort
        • Training time increased from 6 seconds to 7 seconds.
      • Revolving Gun
        • Training time increased from 6 seconds to 8 seconds.
      • Mountain Gun
        • Training time increased from 12 seconds to 20 seconds.
      • Impi
        • Training time decreased from 7 seconds to 5 seconds;
        • Cost changed from 70 Food and 20 Coin to 80 Food and 30 Coin;
        • Bounty and Build Bounty changed from 15 XP to 11 XP;
        • Movement speed decreased from 6 to 4;
        • Line of sight decreased from 18 to 14;
        • Hitpoints decreased from 190 to 160;
        • Armor decreased from 30% to 20% against hand attacks;
        • Siege attack increased from 15 to 20;
        • Ranged attack increased from 15 to 25, range decreased from 14 to 10;
        • Hand attack increased from 9 to 15;
        • Hand attack bonuses changed from x3 against heavy cavalry and x2 against Coyote Runners to x3 against heavy cavalry and x2.5 against light infantry.
      • Umpakati
        • Training time decreased from 6 seconds to 5 seconds.;Cost changed from 60 Food and 65 Coin to 75 Food and 35 Wood;
        • Bounty and Build Bounty changed from 10 XP to 11 XP;
        • Movement speed decreased from 6.5 to 6;
        • Hitpoints increased from 140 to 170;
        • Armor decreased from 50% to 20% against ranged attacks;
        • Siege attack decreased from 12 to 10;
        • Hand attack increased from 15 to 20;
        • Hand attack bonuses removed.
      • Double Ram
        • Training time decreased from 9 seconds to 8 seconds;
        • Cost changed from 150 Food and 250 Coin to 160 Food and 240 Wood;
        • Line of sight increased from 15 to 20;
        • Movement speed increased from 4 to 4.5;
        • Armor increased from 50% to 75% against ranged attacks;
        • Siege attack decreased from 180 to 150.
      • Isikhulu
        • Training time decreased from 10 seconds to 8 seconds;
        • Movement speed decreased from 4 to 3;
        • Line of sight decreased from 12 to 10;
        • Armor increased from 70% to 75% against hand attacks.
  • Non-artillery units from the Cantonment and Palace (including the Cantonment and Palace Caravans) now get stronger every Age-up until they become available to train.
    • Units affected:
      • Shared: Askari, Escort;
      • Egyptians: Mehariste, Mamluk, Naffatun;
      • Ethiopians: Oromo Horseman, Selfenga, Tigray Lancer;
      • Zulu: Double Ram, Isikhulu.
  • The Ethiopian cards that delivers Besteiros (Consulate Crossbowmen) have been replaced by cards that delivers Academicos (Consulate Rangers). You may have to create new decks to remove the “ghost” Besteiro-delivering cards from taking up space. This problem does not affect newly-created Ethiopian Home Cities.
    • List of cards affected and their replacements:
      • 8 Besteiros: replaced by 8 Academicos;
      • 10 Besteiros and 1 Horse Artillery: replaced by 10 Academicos and 1 Horse Artillery;
      • 12 Besteiros and 2 Horse Artillery: replaced by 12 Academicos and 2 Horse Artillery;
      • 16 Besteiros and 3 Horse Artillery: replaced by 16 Academicos and 3 Horse Artillery.
  • The Ethiopian card “Scramble for Africa” now properly delivers 1 Selfenga for every minute of game time up to 30 minutes.
  • The hitpoints of the Zulu Matriarch have been increased from 250 to 300.
  • The Egyptian card "Berthier Rifles" now also increases the attack of Askaris by 20%.
  • The Zulu card "Schutztruppen" now also increases the attack of Askaris by 20%.
  • The Zulu card "TEAM Beer Brewing" now affects the gather rate from Pastures.
  • The Zulu card "Twins" now allows Youths maturing into Umpakatis spawn two units instead of one.
  • The bug that prevented the Egyptian card “Rebellion of Ali Bey” from enabling the Mamluk at Age III has been fixed.
  • The bug that made all of the Egyptian Fellah textures show up as variations has been fixed.
Anglophones
  • The Anglophone Artillery Foundry should be now available at Age II for all civilizations of that culture (Australians, Canadians and the United States).
  • The American Miner now gathers Coin from Mines faster (from 0.5625 to 0.9 Coin gathered per second).
  • The Canadian Mousquetaire du Roi has been replaced by the Troupe de la Marine, a naval infantry unit good at attacking ships and infantry.
  • The bug that prevented the icon of the American and Australian card “Hire Italian Mercenary Army” from showing up has been fixed.
  • The bug that prevented the Australian Rifleman from being affected by the improvement “Dynamic Bullets” has been fixed.
  • The bug that made the Napoleon available at Age IV instead of Age III has been fixed.
  • The bug that made the Whitworth available at Age III instead of Age IV has been fixed.
Asians
  • The Chinese leader has been changed from Li Hongzhang to Empress Dowager Cixi.
  • The Chinese card “Beiyang Army” has been renamed to “Xiang Army”. Its effect remains the same.
  • The Chinese card “Huai Army” has been renamed to “Beiyang Army”. Its effect remains the same.
  • The Chinese card “Hire Mandarim Mercenary Army” has been replaced by the “Ever Victorious Mercenary Army”, which delivers Huais and Manillamen.
  • The Chinese card “TEAM 5 Tartas” have been replaced by the “Hire Huai Army” card, which delivers Huais.
  • The Japanese Ikko-Ikki has been replaced by the Miko as the Monk for that civ.
  • The Japanese Daimyos and Shogun have been replaced by the Gensuis:
    • Units replaced:
      • Daimyo Kiyomasa: replaced by Gensui Oyama Iwao;
      • Daimyo Mototada: replaced by Gensui Saigo Takamori;
      • Shogun Tokugawa: replaced by Gensui Yamagata Aritomo;
      • Daimyo Masamune (Wonder-enabled): replaced by Gensui Nagaoka Gaishi.
    • The cards “Bakufu” and “Warring States” have been replaced by “Kazoku” and “Genro”, respectively. The effect of the new cards remains the same.
  • The Japanese Gunto Rider now has a new icon and portrait.
  • The Japanese cards "Mountain Warrior" and "Stream of Enlightenment" have been replaced by the "Kamigakari" and "Kagura Dance" cards. The effect of the new cards are the same of the old ones.
  • The bug that prevented the Imperial Age (Age V) upgrade for the Japanese Joukisen from appearing at the Dock has been fixed.
  • The Japanese Joukisen should now be able to use the “Broadside Attack” ability.
Balkans
  • The name of the Balkan artillery units (Mule Artillery, Schneider Gun, Schwarzlose and the Romanian Plague Catapult) now changes after being upgraded to Army and Aristocrat status.
  • The size of the Star Fort has been decreased, making it easier to build both by the player and especially by the AI.
  • The Serbian card “Great Migration” now properly delivers 1 Peasant for every minute of game time up to 30 minutes.
  • The number of Sokols delivered by Serbian cavalry-delivering cards after sending “Sokolovi” has been increased (Age III cards deliver 3 Sokols and Age IV cards deliver 4 Sokols).
  • Outpost Wagons now build Caserns as fast as they build Outposts, Blockhouses and War Huts for other civilizations.
  • The description of the Bulgarian card "Nestinarstvo" has been edited to mention that only the Opalchenets Pobornik is able to take down Incendios (instead of all infantry, as previoulsy mentioned).
  • The bug that prevented the Romanian card “Steel Crown” from enabling Hajduks at the Domnitor has been fixed.
  • The bug that prevented the Serbian Sokol from making nearby units stronger when it dies has been fixed.
Europeans
  • The Grenadier now has a new texture.
  • The Portuguese Cassador now has a new texture, and now uses the Atirador icon and portrait.
  • The Habsburg Princess "Princess of Orange" now also reduces the build limit of Trossen from 89 to 49 besides enabling Banks.
  • The Portuguese Atirador has been replaced by the Ultramarino, a light ranged infantry unit specialized at attacking mercenaries, Spy-like units (Spies, Camorristas, Coronels, Geishas, Inquisidors and Ninjas), Explorers and Native warriors.
  • The British Royal Decree improvement “Roger’s Rangers” has been renamed to “Royal Marines”. The 26 Skirmishers delivered by this improvement will be renamed from “Roger’s Ranger” to “Royal Marine” upon arrival at your Home City Gather Point.
  • The Maltese Royal Decree improvement "Cacciatori Maltesi" is now available for research at Age III instead of Age II.
  • The Portuguese Royal Decree improvement “Besteiros” has been replaced by “Academic Battalions”, which delivers Academicos (renamed Rangers) instead of Besteiros (renamed Crossbowmen).
  • The Ottoman card “TEAM Silk Road” now mentions that it also increases the amount of resources obtained from Trade Routes.
  • The Portuguese cards “Gunpowder Infantry Attack” and “Gunpowder Infantry Combat” now benefits the Line Infantry and Ultramarino instead of the Musketeer and Atirador, respectively.
  • The Russian Pekhota now has a new icon and portrait.
  • The Russian Royal Guard upgrade for the Dragoon (Kalmucks) has been replaced by a Royal Guard upgrade for the Cossack (Don Cossacks).
  • The Russian card "6 Dragoons" (infinite) has been replaced by the “7 Cossacks” card (infinite).
  • The German Jaeger had its stats rebalanced:
    • Ranged attack bonuses changed from x3.5 against heavy infantry and x1,5 against light cavalry to x3.5 against heavy infantry and x2.5 against light cavalry.
    • Hand attack bonuses changed from x3.5 against heavy infantry and x1,5 against light cavalry to x3.5 against heavy infantry and x2.5 against light cavalry.
  • Some Habsburg units had their stats rebalanced:
    • Grenzer: cost increased from 70 Food and 120 Coin to 100 Food and 130 Coin, line of sight has been increased to 24 (from 22);
    • Magyar Grenadier: ranged attack increased to 30 (from 25), bonus damage against heavy infantry was increased from x1.5 to x2;
    • Magyar Hussar: population cost decreased from 4 to 3;
    • Reiter: cost increased from 100 Food and 150 Coin to 150 Food and 150 Coin, armor against hand attacks reduced to 30% (from 40%).
  • The unit upgrades for the Spanish Infante de Marina now require either a Dock to be build or sending one of the four cards that deliver this unit before they become available at the Barracks.
  • The French card "TEAM Early Skirmishers" now has a new icon.
  • The Maltese card “Auberge” now mentions that the Tea House, instead of Saloon, is upgraded to Auberge.
  • The bug that prevented the British Redcoat from being affected by the "Socket Bayonet" improvement has been fixed.
  • The bug that prevented the icon of the Dutch card “Dutch Counter Cavalry Force” from showing up has been fixed.
  • The bug that prevented the name of the Ottoman Imperial Deli from showing up has been fixed.
  • The bug that prevented the Ottoman Deli from showing up at the Fort has been fixed.
Latin Americans
  • Wagons pulled by cows used by Latin Americans (Agricultural Wagon, Covered Wagon, Outpost Wagon, etc.) had their speed reduced from 4 to 3 and now have 40% more hitpoints, as originally intended. This does not affect wagons pulled by horses (like the Immigrant Wagons).
  • The Bacamarteer now gets automatically upgraded to Brave and Skilled status once the player reaches the Capital and Industrial Age (Age III and Age IV), respectively.
  • The Carbineer now gets automatically upgraded to Brave status once the player reaches the Capital Age (Age III).
  • The Chilean leader (Manuel Montt) now uses a new portrait.
  • The Brazilians and Mexicans now have access to the same Agricultural Wagon used by the Italians.
  • The Chilean Carbineer’s Royal Guard upgrade “Carabineros de Ejercito” has been renamed to “Celadores”. The unit is now called “Celador Carbineer” instead of “Army Carbineer” after being upgraded.
  • Due to popular demand, the old icon and portrait of the Colombian Independentista has been added back to the unit. YAY!
  • The Llanero now replaces the Lancer for the Colombians. Its stats have been rebalanced accordingly:
    • The unit can now be upgraded to Brave, Skilled and Presidential status.
    • Cost increased from 110 Food to 200 Food;
    • Experience bounty increased from 11 XP to 20 XP;
    • Hitpoints increased from 190 to 250;
    • Armor reduced from 30% to 20% against ranged attacks;
    • Movement speed increased from 5 to 6.75;
    • Hand attack increased from 18 to 30;
    • Hand attack bonuses changed from x0.75 against villagers to x2 against infantry;
    • Trample attack increased from 10 to 15;
    • Trample attack bonuses changed from x0.75 against villagers to x2 against infantry.
  • The Peruvian Morochuco now benefits from hunting upgrades.
  • The Peruvian card "2 Cholos" had its Age requirement moved from the National Age (Age III) to the Enlightenment Age (Age I).
  • The Peruvian card "Powerful Woman" now only increases the attack and hitpoints of Mariscalas by 50% (from 75%), but it now also affect Rabonas.
  • The Chilean card “Cordero Magallanico” now properly delivers 1 Sheep for every minute of game time up to 30 minutes.
  • The Chilean Age V politician (“The Conservative”) now uses a new portrait.
  • The Peruvian Morochuco now gets affected by improvements and cards that increases the gather rate from hunted animals.
  • The bug that prevented the Argentinean Montonera from appearing at the Fort train list has been fixed.
  • The bug that prevented the Colombian Llanero from appearing at the Fort train list has been fixed.
  • The bug that prevented the Haitian card “Society of the Friends of Blacks” from making Trading Posts spawn a Pied Noir when built has been fixed.
  • The bug that made the Haitians have two Age V upgrades for the Aspide, Gonada, Pasavolante and Pedrero has been fixed.
  • The bug that prevented the Peruvian Brenero, Legion Peruana and Morochuco from appearing at the Fort train list has been fixed.
South American Natives
  • The bug that prevented the Guarani Catechumen from showing up at the Ruca after building a Trading Post on a Guarani native settlement has been fixed.
  • The card "Advanced Trading Post" now properly reduces the Coin cost of Inca Trading Posts.
Consulate
  • The Consulate has been reworked:
    • The Home City level requirement to unlock additional Consulate options was removed;
    • The following Consulate allies have been added:
      • Chinese: provides +10 population capacity (available for the Koreans);
        • Consulate armies:
          • Chinese Expeditionary Company: 6 Chu Ko Nus;
          • Chinese Expeditionary Force: 6 Chu Ko Nus and 6 Nien Riders;
          • Chinese Expeditionary Army: 10 Nien Riders and 4 Flamethrowers;
          • Chinese Brigade: delivers 15 Chu Ko Nus, 12 Banner Cavalrymen and 4 Flamethrowers.
        • Improvements:
          • Trading Post Rickshaw: delivers 1 Trading Post Rickshaw;
          • Dock Rickshaw: delivers 1 Dock Rickshaw;
          • Town Rickshaw: delivers 1 Town Rickshaw.
      • Japanese: military units are 5% cheaper (available for the Koreans);
        • Consulate armies:
          • Japanese Expeditionary Company: 4 Samurais;
          • Japanese Expeditionary Force: 4 Samurais and 5 Kiheis;
          • Japanese Expeditionary Army: 11 Kiheis and 3 Kanouhous;
          • Japanese Brigade: delivers 17 Samurais, 1 Gensui and 3 Kanouhous.
        • Improvements:
          • Black Dragon Society: decreases the training time of all Consulate units;
          • Consulate Hit Points: increases the attack of all Consulate units;
          • Consulate Attack: increases the hitpoints of all Consulate units.
      • United States: improvements research 10% faster (available for the Japanese and Koreans);
        • Consulate armies:
          • American Expeditionary Company: 6 Marines;
          • American Expeditionary Force: 6 Marines and 4 Mounted Riflemen;
          • American Expeditionary Army: 9 Mounted Riflemen and 2 Gatling Guns;
          • American Brigade: delivers 14 Marines, 4 Cavalry Corps and 2 Gatling Guns.
        • Improvements:
          • Benevolent Assimilation: exchanges all your Food for a greater amount of Export;
          • Most Favored Nation: exchanges all your Wood for a greater amount of Export;
          • Treaty of Amity and Commerce: exchanges all your Coin for a greater amount of Export.
    • The following Consulate allies have been temporarily removed:
      • Spanish.
    • The following Consulate allies were changed for the civilizations below:
      • Chinese: the Portuguese replaces the French as allies;
      • Japanese: the United States replaces the Spanish as allies.
    • The armies of the original Consulate allies have been updated:
      • British
        • British Expeditionary Company: delivers 5 Highlanders instead of 6 Redcoats;
        • British Expeditionary Force: delivers 5 Highlanders and 5 Royal Marines instead of 8 Redcoats and 1 Falconet;
        • British Expeditionary Army: delivers 10 Royal Marines and 2 Rockets instead of 6 Life Guards and 3 Falconets;
        • British Brigade: delivers 13 Highlanders, 7 Scots Greys and 2 Rockets instead of 16 Roger’s Rangers and 5 Falconets.
      • Dutch
        • Dutch Expeditionary Company: delivers 5 Marechaussees instead of 6 Zwarte Hollanders;
        • Dutch Expeditionary Force: delivers 5 Marechaussees and 7 Zwarte Hollanders instead of 7 Marechaussees and 6 Zwarte Hollanders;
        • Dutch Expeditionary Army: delivers 15 Zwarte Hollanders and 2 Mortars instead of 9 Marechaussees and 2 Mortars;
        • Dutch Brigade: delivers 11 Marechaussees, 13 Flankeurs and 2 Mortars  instead of 28 Zwarte Hollanders and 4 Mortars.
      • French
        • French Expeditionary Company: delivers 3 Grognards instead of 4 Young Gardes;
        • French Expeditionary Force: delivers 3 Grognards and 2 Gendarmes instead of 3 Gendarmes and 3 Young Gardes;
        • French Expeditionary Army: delivers 5 Gendarmes and 2 Falconets instead of 5 Gendarmes and 2 Horse Artillery;
        • French Brigade: delivers 8 Grognards, 13 Foreign Legionnaires and 2 Falconets instead of 15 Gendarmes.
      • Germans
        • German Expeditionary Company: delivers 4 Czapka Uhlans instead of 3 Zweihanders;
        • German Expeditionary Force: delivers 4 Czapka Uhlans and 4 Freikorps instead of 6 Skirmishers and 3 Zweihanders;
        • German Expeditionary Army: delivers 11 Freikorps and 1 Heavy Cannon instead of 11 Prussian Needle Guns and 2 Heavy Cannons;
        • German Brigade: delivers 11 Czapka Uhlans, 6 Totenkopf Hussars and 1 Heavy Cannon instead of 19 Czapka Uhlans and 15 Prussian Needle Guns.
      • [size=100]Ottomans[/size]
        • [size=100][size=100]Ottoman Expeditionary Company: delivers 4 Abus Guns instead of 3 Gardeners;[/size][/size]
        • [size=100][color=#000000][size=100][font=Arial]Ottoman Expeditionary Force: delivers 4 Abus Guns and 3 Humbaracis instead of 6 Tufanci Corps and 3 Gardeners;[/size][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Ottoman Expeditionary Army: delivers 8 Humbaracis and 1 Dardanelles Gun instead of 11 Tufanci Corps and 2 Dardanelles Guns;[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Ottoman Brigade: delivers 9 Abus Guns, 12 Nizam-i Cedids and 1 Dardanelles Gun instead of 13 Tufanci Corps and 4 Dardanelles Guns.[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Portuguese[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Portuguese Expeditionary Company: delivers 7 Academicos instead of 7 Besteiros;[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Portuguese Expeditionary Force: delivers 7 Academicos and 4 Lusitanos instead of 10 Besteiros and 1 Culverin;[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Portuguese Expeditionary Army: delivers 8 Lusitanos and 2 Culverins instead of 13 Guerreiros and 3 Culverins;[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Portuguese Brigade: delivers 19 Academicos, 18 Ultramarinos and 2 Culverins instead of 11 Lusitanos and 4 Horse Artillery.[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Russians[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Russian Expeditionary Company: delivers 4 Siberian Cossacks (unchanged);[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Russian Expeditionary Force: delivers 4 Siberian Cossacks and 3 Pavlov Grenadiers instead of 5 Siberian Cossacks and 1 Culverin;[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Russian Expeditionary Army: delivers 9 Pavlov Grenadiers and 1 Tsar Cannon instead of 7 Kalmucks and 3 Culverins[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Russian Brigade: delivers 11 Siberian Cossacks, 7 Pekhotas and 1 Tsar Cannon instead of 15 Bashkir Ponies and 3 Culverins.[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Japanese Isolation[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The Konsha Yamabushi has been replaced by the Onna-Bushi. Both units have the same stats;[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The Shinobi-no-Mono has been replaced by the Yakuza;[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The Ninjutsu-Zukai has been replaced by the Shinsengumi;[/font][/size][/color][/font][/size][/color]
        • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The Hatamoto now has a new icon, portrait and texture. Its stats remain the same.[/font][/size][/color][/font][/size][/color]
[color=#000000][size=100][font=Arial]Immigrants[/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The cost to train Immigrant Workers at the Immigrant Colony has been reduced from 2 Shipments to 1 Shipment.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The bug that prevented upgrading the Scandinavian Colony to the Third Generation has been fixed.[/font][/size][/color][/font][/size][/color]
[color=#000000][size=100][font=Arial]Mercenaries[/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Four new mercenaries were added to the mod:[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Hongyipao (counterpart of the Ottoman Dardanelles Gun; enabled by the Korean “Atonement” card);[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Huai (counterpart of the Japanese Shaguma Musketeer, available to train at Saloons and Monasteries);[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Manillaman (counterpart of the British Green Jacket; enabled by the Chinese “Atonement” card);[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Volontaire Gendarme (counterpart of the French Cuirassier, available to train at Saloons and Monasteries).[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The bug that prevented the Alkar Lancer from showing up has been fixed.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The bug that prevented the Mambi from properly counting as a mercenary unit has been fixed.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The bug that prevented the Patangpuluhan from showing up has been fixed.[/font][/size][/color][/font][/size][/color]
[color=#000000][size=100][font=Arial]Random Maps[/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The following random maps have been re-enabled:[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Iberian Peninsula[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Scandinavia[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The following maps have been updated:[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Alps[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The map passed through a total overhaul, now featuring a more “snowy” climate and the new European Profession sites;[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Trading Routes have been removed.[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Hispaniola[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The Berry Bushes scattered through this random map have been replaced with Sugar Cane bushes.[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Lake Rose[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The size of the map has been increased (it is now as big as the large version of some maps, like Large Great Plains and Large Saguenay);[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The fauna now features Elephants, Gazelles and Oryxes instead of Deers and Moose;[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Treasures now fit the African theme of this map.[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Sahara[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]African Commodity sites have been moved to the center of the map.[/font][/size][/color][/font][/size][/color]
    • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Tuscany[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]European Profession sites should now appear scattered through the map;[/font][/size][/color][/font][/size][/color]
      • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Cypress trees can now be found close to Trade Routes.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]Building Trading Posts on African Commodity sites has been disabled for now.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The European Profession sites will start appearing on some European random maps (Alps, Iberian Peninsula, Scandinavia and Tuscany will start featuring them on this patch). For now, players will be unable to build Trading Posts on these sites.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The Emboaba Minerador (from the Republiqueta Town) now occupies 1 population space (from 0).[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The Guaicuru Apolicane Rider now has a new texture, and its rider now rides the horse sideway as originally intended.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The Jackal now has a proper texture.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The walls present around the Great Zimbabwe random map cannot be selected anymore.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The bug that prevented the portrait of the Rapa Nui Warrior from showing up has been fixed.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The bug that prevented the Ethiopian Orthodox Debtera from speaking when tasked to move has been fixed.[/font][/size][/color][/font][/size][/color]
[color=#000000][size=100][font=Arial]Revolution[/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The game now displays a message in the chat log about which unit got upgraded to Imperial status by a certain Revolutionary.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The bug that prevented the Revolutionary Politician "Mad Mullah" from upgrading the Russian Line Infantry to Imperial status has been fixed.[/font][/size][/color][/font][/size][/color]
[color=#000000][size=100][font=Arial]Religions[/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The Shinto "Kagura Dance" improvement has been renamed to "Omikuji".[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The bug that prevented Shamanism from enabling the fourth Faith upgrade (Dogma) has been fixed.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The bug that prevented the Greek Rabbi from praying at the Synagogue has been fixed.[/font][/size][/color][/font][/size][/color]
  • [color=#000000][size=100][font=Arial][color=#000000][size=100][font=Arial]The bug that prevented the Jewish improvement “Diaspora” from delivering 20 Peasants for the Greeks has been fixed.[/font][/size][/color][/font][/size][/color]
[color=#000000][size=100][font=Arial]   [/font][/size][/color]


  • Known Bugs:
    • TBD
Manual Installation

In the case that, for some reason, you can't use the updater or you keep getting connection errors while using the Updater and those errors persist, even after you did the recommended steps and, besides of that, you also have difficulties to access WoL's website, then you will probably need to install the patches manually to keep the mod updated.

In order to use the manually installable patches, just download them and extract them to the directory in which WoL is installed.

:!!: The following links are only meant for those who get unsolvable connection errors in the Updater or that can't use the Updater. Only download the patches through the following links as a last resort.


:!!:  If you have never installed any patch before and you are going to attempt to install the patches manually, you'll have to download all of them

  • Patch 1.0.11a (Manual installation): Download
    :!!: Attention: After installing 1.0.11a manually, in order to ensure proper patch functionality, you'll need to run the "1011a_postupdate.bat" file, which will be present at the folder in which you installed WoL.
  • Patch 1.0.11 (Manual installation): Download
    :!!: Attention: After installing 1.0.11 manually, in order to ensure proper patch functionality, you'll need to run the "1011_postupdate.bat" file, which will be present at the folder in which you installed WoL.
  • Patch 1.0.10a (Manual installation): Download
    :!!: Attention: After installing 1.0.10a manually, in order to ensure proper patch functionality, you'll need to run the "1010a_postupdate.bat" file, which will be present at the folder in which you installed WoL.
  • Patch 1.0.10 (Manual installation): Download
    :!!: Attention: After installing 1.0.10 manually, in order to ensure proper patch functionality, you'll need to run the "1010_postupdate.bat" file, which will be present at the folder in which you installed WoL.
  • Patch 1.0.9h (Manual installation): Download
    :!!: Attention: After installing 1.0.9g manually, in order to ensure proper patch functionality, you'll need to run the "109h_postupdate.bat" file, which will be present at the folder in which you installed WoL.
  • Patch 1.0.9g (Manual installation): Download
    :!!: Attention: After installing 1.0.9g manually, in order to ensure proper patch functionality, you'll need to run the "109g_postupdate.bat" file, which will be present at the folder in which you installed WoL, before installing any other  patches
  • Patch 1.0.9e+f (Manual installation): Download
    :!!: Attention: After installing 1.0.9f manually, in order to ensure proper patch functionality, you'll need to run the "109e+f_postupdate.bat" file, which will be present at the folder in which you installed WoL, before installing any other  patches
  • Patch 1.0.9d (Coldfix 01) (Manual installation): Download
    :!!: Attention: After installing 1.0.9d manually, in order to ensure proper patch functionality, you'll need to run the "109d_postupdate.bat" file, which will be present at the folder in which you installed WoL, before installing any other  patches
  • Patch 1.0.9a-c (Manual installation): Download
    :!!: Attention: After installing 1.0.9 manually, in order to ensure proper patch functionality, you'll need to run the "109_postupdate.bat" file, which will be present at the folder in which you installed WoL, before installing any other  patches
  • Patch 1.0.8 plus hotfixes (Manual installation): Download
    :!!: Attention: After installing 1.0.8 manually, in order to ensure proper patch functionality, you'll need to run the "108_postupdate.bat" file, which will be present at the folder in which you installed WoL, before installing any other patches
  • Patch 1.0.7 (Manual installation): Download
    :!!: Attention: After installing 1.0.7 manually, in order to ensure proper patch functionality, you'll need to run the "107_postupdate.bat" file, which will be present at the folder in which you installed WoL, before installing any other patches
  • Patch 1.0.6 (Manual installation): Download

Re: Installing and Updating Wars of Liberty

Posted: Wed May 17, 2017 1:20 am
by SorenAmroth
"How do I install it in the Steam version?
In order to install it in the Steam version, you need to set the installation path at install time to the directory where the AoE3 Steam version is located, which is usually Program Files\Steam\SteamApps\common\Age of Empires III\bin.
Additionally, you can make a copy of your AoE3 installation and install and run Wars of Liberty on this copy, without having to rename folders or change registry back and forth."
----- by making a copy is that the same as copying the whole directory, installing WOL, then pasting it into the directory again? can u decide which executable to use? or how does the installation work?

Re: Installing and Updating Wars of Liberty

Posted: Wed May 17, 2017 1:33 am
by SorenAmroth
Disregard my last. I have since come across a post by CelticCrusader on steam here that helped me figure it out. Thanks. Link to Steam Community post

Re: Installing and Updating Wars of Liberty

Posted: Thu May 18, 2017 10:17 pm
by CierZack
Para Cuando nueva Update Quiero A Malta Y a Italia (No Queria Ponerlo Tan Agresibo )

Re: Installing and Updating Wars of Liberty

Posted: Fri May 19, 2017 12:32 am
by Jutlander
Paciencia, joven, que ya viene.

Re: Installing and Updating Wars of Liberty

Posted: Mon May 22, 2017 8:35 am
by Piruletha
Osea... que cuando descargue el Mod (desde el link principal)  tengo que descargar despues lo de Updating?

Re: Installing and Updating Wars of Liberty

Posted: Mon May 22, 2017 6:08 pm
by Hoop Thrower
Exacto.

Re: Installing and Updating Wars of Liberty

Posted: Sat May 27, 2017 1:37 am
by francisco
Hoop Thrower wrote:Exacto.
Hola estimado, la verdad instalé el juego, busqué el directorio correcto que para mi caso fue: "Windows (C:) /Archivosde programa (x86)/Microsoft Studios / Age of Empires III - Complete Collection / Bin. , luego descargué ese actualizador que sale en los links y posteriormente dice que se ejecutó correctamente, pero el juego no corre y me arroja el siguiente error:

"No se encuentra el punto de entrada del procedimiento _GrannyFixupFileSection@12 en la biblioteca de vínculos dinámicos C:/ Program Files (x86) / MicrosoftStudios/ Age of Empires III -Complete Collection / Bin / Age3y.exe.

Favor ayudadme!

Re: Installing and Updating Wars of Liberty

Posted: Thu Jun 08, 2017 7:08 pm
by Julien
Hi everyone !
First of all I would like to congratulate the creators of age of empire war for liberty. It 's a dream to find a big mod for this old game thank you so much !
Unfortunatly I can't launch the game. The first problem was "Initialization failed. Could not loas DATAPY.BAR".
So I right click on the icone of age of empire war fo liberty -> open file location -> data -> copy/paste "data.bar" in the file "age of empire 3 -> rename "data.bar" by "datapy.bar".
After that, when I want to launch the game a window with a red cross happen... I try to find the solution on the net but no result...
I have Age of empire complete collection on steam.
My friend have age of complete collection with a crack and they don't have any problem the game run correctly.

Please anybody can help me ?

Thank

Re: Installing and Updating Wars of Liberty

Posted: Thu Jun 08, 2017 7:51 pm
by Orwell
Did you delete all the .xmb files in your AoE III folder?