This is the official forum for the free, fan-made Age of Empires III modification, Wars of Liberty.

Welcome to the New Forum

We hope you enjoy the official new forum of the Wars of Liberty mod for Age of Empires III! Visit this thread to get acquainted with the new forum, and let us know if there's anything we can fix. Feel free to dismiss this message at any time by clicking the "X" in the top right corner.

Thanks!
The Wars of Liberty Team

Forum rules

  • Welcome to The War Academy! This forum is for game strategy and balance discussion. You can also use it to arrange multiplayer matches.
  • The official language in this forum is English.
  • Be nice to other members, don't spam comments or smilies, and don't do anything illegal.
  • Posts that don't fit this forum will be moved or deleted.
 
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РАБОЧАЯПОЧТА
Topic Author
Roto
Roto
Posts: 14
Joined: Mon Feb 11, 2019 7:09 pm

synchronization error

Mon Jun 17, 2019 7:47 am

Здравствуйте, возникла проблема с локальной сетью. При обновлении до версии 1.0.11b. Играть невозможно, то есть, когда вы запускаете игру, она занимает 10 секунд и выдает ее на главный экран и пишет ошибку синхронизации. Раньше такого не было.
PS: Раньше была версия 1.0.11a.
 
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Circle of Ossus
Volunteer
Volunteer
Posts: 461
Joined: Fri Mar 31, 2017 9:48 am
Location: Belgium
Favorite Civilization: Colombians

Re: synchronization error

Mon Jun 17, 2019 8:58 am

This is an English forum.
Doesn't mean that you shouldn't be helped. OOS (Out of Sync) is a problem that the mod is suffering from, and no one knows what causes it. People can only guess. Some think triggers are the cause, other think that most OOS come from bad connection, I think it has to do with cards, .... At one point, when I was testing my hypothesis, it seemed to confirm it, but somehow after that testing my game was even more prone to OOS than before, it was that bad that I concluded my testing was not trustworthy and I had to dump my conclusions. Re-installing (actually, forcing the game to re-update) solved the issue. The only thing I can thus say, is that minor errors in the installation can cause OOS. Which is the only thing I can recommend you if you want to lower the chance.
AI game on patch 1.0.11b (and onwards): viewtopic.php?f=4&t=1981
Swiss UA proposal (obsolete?): viewtopic.php?f=8&t=768&p=6612#p6612

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