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Whipped Slave
Whipped Slave
Posts: 5
Joined: Mon Jan 14, 2019 2:51 pm

Hwaseong Fortress (Korean fort wonder)

Tue Apr 30, 2019 3:05 am

Could the korean fort wonder be put up for review?

When built in national age its a glorified outpost with minor splash that can receive shipments and cant even train units as artillerry are its first trainable option.  now when its built in fortress age while it can train artillery now it still remains in it's national age tier state and needs an expensive hill castle upgrade for it to train units and be worthwhile.  India's agra fort works well if we could just get a copy paste version of that as long there's viable wonder variety. If we don't want a copy paste india wonder of which resembles a fort that's upgrades only affect itself. the korean fort wonder could act as more of a castle where the hill castle upgrades also upgrade the wonder. (castle upgrades from cards could also affect the wonder)

Possible changes:

1. Hwaseong fortress auto upgrades If constructed at a later age.

2. Barracks units trainable in age2, cavalry in age3 and artillery in age 4 respectively

3. seperate wonder upgrades from castle's much like forts.

4. give the hill castle card some love by using it as a work around to upgrade the wonder. 

5. Remain wonder upgrades bound to castle's and constructing the wonder at a later age with auto upgrade will upgrade additionally upgrade ALL castles providing a defensive option for this turtle civ

A minuscule elephant in the room I don't want to focus on at the moment is that age3 outpost upgrades are virtually never used by players as they are too expensive. Making them cheaper is one workaround but balancing static defences is finicky and not fun to play against. Should make them cheaper to upgrade as a maltese civ bonus and call it a day (:    
-likes to age rush to revolution
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Wars of Liberty Team
Wars of Liberty Team
Posts: 667
Joined: Mon Apr 10, 2017 10:40 pm
Location: Cape Coast, Swedish Gold Coast
Favorite Civilization: Danish

Re: Hwaseong Fortress (Korean fort wonder)

Tue Apr 30, 2019 6:45 am

If you think there's no point in building this wonder in the National Age then why are you suggesting all these changes that make it better to be built in later ages? What exactly are you trying to fix?

Bear in mind this is a Castle Wonder, not a Fort Wonder. If it were the latter it would be a clone of the Agra Fort. Training non-artillery units is out of the question.

The Hill Castle and Mountain Castle cards not affecting the wonder is currently a bug.

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