This is the official forum for the free, fan-made Age of Empires III modification, Wars of Liberty.

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We hope you enjoy the official new forum of the Wars of Liberty mod for Age of Empires III! Visit this thread to get acquainted with the new forum, and let us know if there's anything we can fix. Feel free to dismiss this message at any time by clicking the "X" in the top right corner.

The Wars of Liberty Team

Forum rules

  • Welcome to The War Academy! This forum is for game strategy and balance discussion. You can also use it to arrange multiplayer matches.
  • The official language in this forum is English.
  • Be nice to other members, don't spam comments or smilies, and don't do anything illegal.
  • Posts that don't fit this forum will be moved or deleted.
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Voluntário da Pátria
Voluntário da Pátria
Posts: 65
Joined: Mon Aug 28, 2017 5:37 am

Re: Nerfing the Inca Huaminca

Sat May 12, 2018 8:49 am

  I agree with you JuanPaWarthon.
Mapuche's units are good against everything.They are, I think, the best civ in game.Their only weakness is thier Tribal council is weaker than others, but can still be using to explore. 
One of the most common strategies that I use is spamming villagers and ship food crates. On age 2, I spam Trangelafs. Once age 3 is reached, I start spamming Malons.
But new Haitians civ is even more brutal.
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Whipped Slave
Whipped Slave
Posts: 7
Joined: Tue Apr 17, 2018 9:06 pm

Re: Nerfing the Inca Huaminca

Tue May 29, 2018 7:38 pm

"That's why I tried to create Grenadies and Cannons backed up by skirmishers to counter them, but I fail every time."

Against fast melee units you need some strong front line units, like halbs or muskets (or equivalents).
Also, you should make use of huntables and mines in the early game instead of building farms and plantations. They produce much faster.

However, I do agree to an extent that the Huaminca is slightly OP... but only if you compare it to the Incas' other units. I think their units are a bit too weak in general.
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Posts: 52
Joined: Fri Feb 09, 2018 10:55 am
Favorite Civilization: Americans

Re: Nerfing the Inca Huaminca

Wed May 30, 2018 1:20 am

Pretty sure you just need to hit critical mass with Heavy Infantry. They don't have a bonus against them, so it should work out. Alternatively, use anti-infantry Artillery. Things die quickly.
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an aca caraya
Mooing Cow
Mooing Cow
Posts: 3
Joined: Sun Jul 01, 2018 6:14 pm

Re: Nerfing the Inca Huaminca

Sun Jul 01, 2018 6:49 pm

only i see then the AI only use then , its funny for me (preparing for trigering on me) how , with artillery protected by a lot of skimicher(yep , i use paraguay or europeans) and see an counter calvary and destroyes kill all of then bacamarthers , they are killed in some seconds , i have line inf defending a fort , with more cannons than army, a lot of walls and many barracks to create then and all are death , and mapuche , (insert roblox death sound) calvary who dont die with nothing , infinite people runing to kill all my units adn many more, i love how in expert is only buff all the ENEMY AI , because i have australia and never create pom pom to destroy then , when i play australia the cannons is better they never move and i never can attack the enemy , USA gatlings , HA , cannot do something to stop that , the confederates only have an oportunity to stop that , union only i can defend , and when i have the luck of play in alpes and advance they only spam more faster that the chinese with infinite sources , and tupis , only are a easy kill for veryone when is the enemy and a joke if are allies , only hpland i see that can stop that with luck from all i see with all the halberdiers spam and flankeus of old patch and actual

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