This is the official forum for the free, fan-made Age of Empires III modification, Wars of Liberty.

Welcome to the New Forum

We hope you enjoy the official new forum of the Wars of Liberty mod for Age of Empires III! Visit this thread to get acquainted with the new forum, and let us know if there's anything we can fix. Feel free to dismiss this message at any time by clicking the "X" in the top right corner.

The Wars of Liberty Team

Forum rules

  • Welcome to The War Academy! This forum is for game strategy and balance discussion. You can also use it to arrange multiplayer matches.
  • The official language in this forum is English.
  • Be nice to other members, don't spam comments or smilies, and don't do anything illegal.
  • Posts that don't fit this forum will be moved or deleted.
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Wars of Liberty Team
Wars of Liberty Team
Posts: 643
Joined: Mon Apr 10, 2017 10:40 pm
Location: Saint Paul, Minnesota Territory
Favorite Civilization: Danish

Re: Dutch resource recovery

Sat Jan 27, 2018 3:52 pm

No, in Rampo's suggested change:
Rampo wrote:
Sat Jan 27, 2018 2:26 pm
for that example of training skirmisher, this unit cost food and coin, when training this unit, this should give some food and coin instead of wood (what unit costs is what it's return)

Why do quotes work differently on my phone?
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Wars of Liberty Team
Wars of Liberty Team
Posts: 631
Joined: Sun Mar 12, 2017 1:30 am
Location: Kingdom of Araucania and Patagonia
Favorite Civilization: Polish

Re: Dutch resource recovery

Sat Jan 27, 2018 4:14 pm

Yes, the unit will just be cheaper, the bonus would not show up at all the way he intends it to show.
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Posts: 93
Joined: Sat Aug 05, 2017 9:11 am
Favorite Civilization: Sioux

Re: Dutch resource recovery

Sun Jan 28, 2018 6:33 pm

Besides having wood returned (when we train units that cost food and coin) is an advantage in late games.

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