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  • Welcome to The Town Hall! This forum is for news and discussion about anything related to WoL. You can ask any WoL-related questions here.
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AlistairJah
Wars of Liberty Team
Wars of Liberty Team
Posts: 530
Joined: Wed Sep 06, 2017 10:10 am
Location: Madagascar
Favorite Civilization: French
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Re: The Caribbean Update: Featuring Haiti!

Sun Jul 01, 2018 5:01 am

Doctorwho2485 wrote:
Sun Jun 17, 2018 6:13 am
I agree with that but all I would like to see the Latin Americans to use Immigrant Units. That's all. Not a whole new patch just a little hotfix that won't take too much time that's all.
They do. They build immigrant TC then train immigrant villagers and build immigrant houses (to get more XP). I intentionally made them ignore immigrant military because, well, human players would kill them all in just few seconds if they decided to use them attack/defend *shrug*. Villagers and houses could stay longer in the game since they stay at base, unless those villagers are unlucky enough and get caught by enemy military far away from their town :'D

Actually, making that change is easy *shrug*. Easy but tedious. I can make them get military if people claim.
Mis band dondrna b at fa so gaga oe ts maay angle lery
 
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Doctorwho2485
Guerrillero
Guerrillero
Posts: 56
Joined: Wed Jan 03, 2018 8:12 am
Location: Dunedin, New Zealand.
Favorite Civilization: Dutch

Re: The Caribbean Update: Featuring Haiti!

Sun Jul 01, 2018 5:36 am

Hi AlistairJah that would be great to fix them to get military units it adds variety to the game like Brazil using the black belts, Filibusters it's awesome amd I love playing very long games against the computer AI. They also sent them to attack me and they use the workers to chop down all the trees on the map too. Instead of always cavarly now it's tedious. Not just Brazil all LAS use the Caverly to the max.

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