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DanielodeHielo
Topic Author
Mooing Cow
Mooing Cow
Posts: 2
Joined: Sun Jun 16, 2019 11:07 pm

¿Alguna información sobre la última actualización de mayo del 2019?

Sun Jun 16, 2019 11:20 pm

Ya han pasado varios días desde que salió la última actualización pero no veo por ningún lado lo que se ha modificado, gracias un saludo.
 
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Jutlander
Wars of Liberty Team
Wars of Liberty Team
Posts: 643
Joined: Sun Mar 12, 2017 1:30 am
Location: Kingdom of Araucania and Patagonia
Favorite Civilization: Polish

Re: ¿Alguna información sobre la última actualización de mayo del 2019?

Wed Jun 19, 2019 6:37 pm

Patch Notes


General
  • Incendio lifespan decreased from 32 seconds to 7 seconds.
  • The card "Riding School" no longer decreases the training time of Argentinean Gauchos.
  • The way Decoy units behave has been reworked (affects both the Peruvian Decoy units and the Decoy Merchant enabled by the Italian card "Venetian Mask"):
    • Decoys no longer occupy population space;
    • Cost changed to 25 Wood and hitpoints changed to 35 for all Decoy units;
    • Decoys no longer can attack enemy buildings.
Africans
  • The Egyptian Villager's gather rate from huntables has been decreased from 0.84 resources/s to 0.75 resources/s.
  • The Ethiopian Sebastopol had its range decreased from 40 to 28.
Anglophones
  • American Great Companies now cost two Shipments to research instead of one.
  • The first American unit upgrade tier ("Private") now only increases unit attack and hitpoints by 5% instead of 10%.
  • The American Marine no longer has a bonus against infantry.
  • Australian units no longer increase in cost for each unit of the same type alive.
  • The Australian Convict Labourer had its cost increased from 50 Food and 40 Coin to 60 Food and 60 Coin, and they no longer decrease the gather rates of each other.
  • The Australian Headhunter had its hand attack increased from 10 to 11.
  • The Australian Tupara Gunman had its cost decreased from 50 Food and 65 Coin to 50 Food and 60 Coin.
  • The Australian Aboriginal Tracker had its line of sight increased from 22 to 24.
  • The Australian card "6 Head Rangers" now delivers either 6 Headhunters or 4 Bushrangers, depending on the Age II party chosen.
  • The Australian card "7 Tupara Corps" now delivers either 7 Tupara Gunmen or 4 Rum Corpsmen, depending on the Age II party chosen.
  • The Canadian Mounted Police had its cost increased from 110 Food and 110 Coin to 115 Food and 110 Coin.
  • The Canadian card “Great Upheaval” now increases the Wood cost of Tupi Town Centers instead of destroying them.
Asians
  • The Chinese Long Dragon had its rate of fire increased from 2 seconds to 6 seconds.
  • Some changes were made in the Korean Grand Palace:
    • European Market improvements available in this building are now only limited to the Age I-enabled techs (Hunting Dogs, Gang Saw, Placer Mines, Blunderbuss and Great Coat), and they will cost the double amount of resources to research.
    • Villagers now take a different time to spawn at the building depending of the Age the Wonder is built (83 seconds at Age II, 67 seconds at Age III, 50 seconds at Age IV and 30 seconds at Age V).
Balkans
  • Balkan villagers (Peasant, Bulgarian Strong Peasant and Romanian Roma Slave) can now be tasked use their hand attacks to start harvesting from Crops once the minimum amount of Food is reached.
  • Balkan cavalry and infantry units enabled at Age III (Boyar, Marauder, Greek Chorofylax, Romanian Calarashi and Vanator, Serbian Chetnik) are now upgraded to Recruited status after the first upgrade.
  • The Marauder had its training time increased from 30 seconds to 40 seconds, and its siege attack has been decreased from 100 to 50.
  • The Bulgarian Cavalry Voivod had its armor decreased from 80% to 40% against ranged attacks.
  • The Bulgarian Infantry Voivod had its armor decreased from 60% to 30% against ranged attacks.
  • The Bulgarian card "Kapitan's War" had its effect changed from increasing the attack and hitpoints auras given by the Infantry Voivod and Cavalry Voivod respectively to infantry and cavalry units to increasing the attack and hitpoints of the Infantry Voivod and Cavalry Voivod by 25%.
  • The Bulgarian card "Chasoslov" had its effect changed from removing the Coin cost of Priests to decreasing the Faith cost of Priests by 50% and decreasing the Coin cost by -30.
  • The Serbian attack aura now increases unit attack from 5% to 7%, but it now lasts 9 seconds instead of 15 seconds.
  • The Serbian Chetnik had its cost decreased from 65 Food and 65 Coin to 55 Food and 55 Coin and its Experience bounty decreased from 13 to 11.
Europeans
  • Most European Ultimate Units had their stats rebalanced (these changes also applies to the Consulate version of the units listed below):
    • With the exception of the Italian Camorrista and the Ottoman Nizam-i Cedid, all European Ultimate Units are now upgraded automatically to Veteran and Guard status.
    • Belgian Police Elephant:
      • Hitpoints increased from 1000 to 1500;
      • Armor against ranged attacks removed.
    • British Scots Grey:
      • Hitpoints decreased from 370 to 220;
      • Movement speed increased from 6.25 to 6.5;
      • Cost decreased from 120 Food and 120 Coin to 110 Food and 100 Coin;
      • Experience bounty decreased from 24 to 21;
      • Armor decreased from 30% to 20% against ranged attacks;
      • Hand attack decreased from 33 to 22, rate of fire decreased from 1.5 to 1;
      • Hand attack bonuses changed from x3 against heavy cavalry, x2 against artillery and x0.5 against villagers to x3 against heavy cavalry, x3 against artillery and x0.25 against villagers;
      • Trample attack decreased from 16 to 11;
      • Trample attack bonuses changed from x3 against heavy cavalry, x2 against artillery and x0.5 against villagers to x3 against heavy cavalry, x3 against artillery and x0.25 against villagers.
    • Dutch Flankeur:
      • Movement speed decreased from 4.5 to 3.5;
      • Hitpoints decreased from 290 to 150;
      • Cost decreased from 135 Food and 135 Coin to 80 Food and 80 Coin;
      • Experience bounty decreased from 25 to 16
      • Siege attack decreased from 18 to 12
      • Ranged attack decreased from 24 to 22, range increased from 22 to 26, rate of fire increased from 2 to 4;
      • Ranged attack bonuses changed from x3 against heavy cavalry, x2.2 against light infantry and x2 against heavy infantry to x3 against infantry and x0.5 against heavy cavalry and x0.5 against light infantry.
      • Hand attack bonuses changed from x3 against heavy cavalry, x2.2 against light infantry and x2 against heavy infantry to x3 against infantry and x0.5 against heavy cavalry and x0.5 against light infantry.
    • French Foreign Legion:
      • Hitpoints decreased from 200 to 135;
      • Cost decreased from 75 Food and 75 Coin to 50 Food and 50 Coin;
      • Experience bounty decreased from 15 to 10;
      • Siege attack decreased from 30 to 15;
      • Ranged attack decreased from 20 to 12;
      • Hand attack decreased from 13 to 7;
    • German Totenkopf Hussar:
      • Hitpoints decreased from 700 to 460;
      • Siege attack decreased from 35 to 26;
      • Hand attack decreased from 50 to 33;
      • Trample attack decreased from 40 to 21.
    • Ottoman Nizam-i Cedid:
      • Hitpoints decreased from 400 to 380;
      • Siege attack increased from 30 to 45;
      • Ranged attack increased from 22 to 30, range decreased from 17 to 12;
      • Hand attack increased from 18 to 20.
    • Portuguese Ultramarino:
      • Population cost decreased from 2 to 1;
      • Hitpoints decreased from 180 to 140;
      • Cost reduced from 80 Food and 80 Coin to 60 Food and 55 Coin;
      • Experience bounty decreased from 16 to 11;
      • Ranged attack decreased from 30 to 26
      • Ranged attack bonuses changed from x6 against mercenaries, x5 against Spy-like units, x5 against heroes and x3 against Native warriors to x3 against mercenaries, x3 against Spy-like units, x3 against heroes and x3 against Native warriors
      • Hand attack decreased from 10 to 8;
      • Hand attack bonuses changed from x6 against mercenaries, x5 against Spy-like units, x5 against heroes and x3 against Native warriors to x3 against mercenaries, x3 against Spy-like units, x3 against heroes and x3 against Native warriors.
    • Russian Okhrana:
      • The unit replaces the Pekhota as the Russian Ultimate Unit, had its name changed to ”Okhrannik”, and is now a separate protounit from the original Okhrana.
    • Spanish Batidor:
      • Hitpoints decreased from 850 to 750;
      • Cost reduced from 200 Food and 200 Coin to 200 Food and 180 Coin;
      • Experience bounty decreased from 40 to 38;
      • Armor decreased from 40% to 30% against ranged attacks;
      • Hand attack decreased from 34 to 30;
      • Trample attack decreased from 24 to 22.
  • The Belgians now have access to the "Riding School" card.
  • The Belgian card "Malinois Dog" now properly delivers Shepherd Dogs instead of Sheepdogs.
  • The Belgian card "Fast Deployment" has been removed.
  • The British card "TEAM Redcoat \ Grenadier Hitpoints" now should affects most Line Infantry-like (British Redcoat, Ethiopian Neftenya, Japanese Shaguma, Latin American Conscript, etc.) and Grenadier-like (Canadian Foot Guard, Egyptian Naffatun, Ottoman Humbaraci, Peruvian Legion Peruana, etc.) units.
  • The British Green Jacket had its ranged attack decreased from 17 to 15
  • The British Redcoat had its hitpoints increased from 110 to 150, and the effect of its hitpoint increase aura for each nearby Redcoat was decreased from 3% to 2%. These changes also applies to its Consulate counterpart.
  • The British Highlander had its hand attack rate of fire decreased from 1.5 seconds to 1 second, and its hand attack decreased from 20 to 11.
  • The British cards “3 Scots Greys” and “4 Scots Greys” now respectively delivers 4 and 6 Scots Greys.
  • The Dutch cards “5 Flankeurs” and “6 Flankeurs” now respectively delivers 6 and 8 Flankeurs.
  • The French cards “5 Foreign Legionnaires” and “6 Foreign Legionnaires” now respectively delivers 9 and 12 Foreign Legionnaires.
  • The German Landwehr had its hitpoints increased from 150 to 155.
  • The German cards “3 Totenkopf Hussars +4 Uhlans” and “4 Totenkopf Hussars +4 Uhlans” now respectively delivers 4 and 5 Totenkopf Hussars and no extra Uhlans.
  • The Maltese Arbalester had its cost decreased from 55 Food and 35 Wood to 55 Food and 30 Wood, hitpoints increased from 110 to 120 and its ranged rate of fire increased from 1.5 seconds to 3 seconds.
  • The Maltese Cranequinier had its hand, ranged and siege rates of fire increased from 1 second to 2 seconds.
  • The Maltese card "Firebombs" had its effect changed from granting Hoop Throwers the Divine Strike ability and Trebuchets the ability to cast Incendios with their attacks to increasing the bonus attack of Hoop Throwers against heavy infantry by x0.5 and increasing the bonus attack of Trebuchets against buildings by x1.0.
  • The Maltese card "Eleemosynary Missions" has been disabled.
  • The Ottoman Settler had its spawn time decreased from 48 seconds to 46 seconds.
  • The Portuguese cards “5 Ultramarinos” and “6 Ultramarinos” now respectively deliver 8 and 11 Ultramarinos.
  • The bug that prevented the Italian Bersagliere texture from showing up has been fixed.
Latin Americans
  • The Bacamarteer now has a new icon and portrait, had its armor decreased from 50% to 30% against ranged attacks, and its damage area has been decreased from 3 to 2.
  • The card "Triple Alliance Forces" (available to Argentineans and Brazilians) now delivers 15 Voluntarios da Patria, 5 Horse Grenadiers, 10 Skirmishers and 2 Pasavolantes instead of 15 Voluntarios da Patria, 10 Horse Grenadiers, 10 Skirmishers and 2 Pasavolantes.
  • The Brazilian Cassador Montado had its hitpoints decreased from 210 to 205.
  • The Brazilian card "Argentine Force" now delivers 10 Lassadores and 5 Horse Grenadiers instead of 5 Lassadores and 10 Horse Grenadiers.
  • The Brazilian card “Volantes” now grants to the Cassador Montado a bonus of x0.25 against Villagers instead of a x1 bonus against Villagers.
  • The Chilean Roto had its training time increased from 40 to 43.
  • The Chileans now have a “4 Rotos” card. It requires a Home City level 40 before it can be unlocked.
  • The Haitian Invasion bonus had the effect of its attack auras decreased to a total of 40% increase, and it no longer stacks if you have multiple Town Centers.
  • The Haitian Caco now has a new icon and portrait.
  • The Mexicans now start with a Presidio Wagon instead of a fully built Presidio near their Town Center. This is to solve a problem with the Presidio not properly spawning in some maps.
  • Mexican Presidios now can only be built within a radius of 25 from the nearest Town Center or Presidio.
  • Some balance changes were made into the Paraguayans:
    • The build limit for the Barracks now increases to +1 at Age IV and +2 at Age V.
    • The build limit for the Stable now increases by +1 at Age IV and Age V.
    • The Primero de Línea now takes 6 more seconds to train at Age IV and 12 more seconds to train at Age V.
    • The Acá Yboty now takes 6 more seconds to train at Age IV and Age V.
  • The Paraguayan Koygua now has a new icon and portrait.
  • The Paraguayan Primero de Línea had its hitpoints changed from 75 to 85, train points increased from 20 seconds to 23 seconds and hand attack increased from 8 to 10.
  • The Peruvian Legion Peruana had its ranged attack decreased from 23 to 20.
  • The bug that made the Chilean card "3 Rotos" deliver instead 4 Rotos has been fixed.
North American Natives
  • Totems had their default Faith trickle rate decreased from 0.50 Faith per second to 0.25 Faith per second.
South American Natives
  • The Inca Villager had its Coin autogather rate decreased from 0.60 Coin per second to 0.40 Coin per second.
  • The Inca Huaminca had its hitpoints decreased from 190 to 180.
  • The Inca card "16 Renegade Colombians" now delivers 8 Independentistas instead of 16 Independentistas.
  • The Mapuche card "16 Renegade Argentineans" now delivers 4 Horse Grenadiers instead of 16 Horse Grenadiers.
  • The bug that made Inca players have beyond 66 Villagers without any improvement that increases their build limit has been fixed.
Consulate
  • The Dutch Consulate improvement "Church Wagon" has been renamed to "Capitol Wagon" and now it delivers a Capitol Wagon.
Immigrants
  • The Japanese Immigrant Blackbelt had its hitpoints decreased from 100 to 80.
Mercenaries
  • The Basque Chapelgorris and the Dutch Blue Guard are now available at Age III instead of Age II.
  • The Bolivian Colorado had the effect of its hitpoint increase aura for each nearby Colorado decreased from 3% to 2%.
Random Maps
  • Some random maps were modified:
    • Alps
      • The size of the map was considerably reduced;
      • Each colony now has more initial huntables near them.
    • Anatolia
      • The bug that prevented some players from spawning properly has been fixed.
    • Black Forest
      • The terrain no longer has random black spots.
      • Each colony has more initial huntables near them.
    • Great Chaco
      • The bug that prevented some of the initial resources from properly spawning has been fixed.
    • Red Beach: this random map was redone from scratch, and it now features the following:
      • The map now has two shallow rivers
    • Saskatchewan: this random map was redone from scratch, and it now features the following:
      • Players start around the edges of the map;
      • The river formerly on the left side of the map has been moved to the north and it now features crossings;
      • Native settlements are disposed in a circle in the center of the map;
      • Foxes replaces Mines as Coin sources.
    • Savannah
      • Each colony now has more initial huntables near them;
      • The bug that made huntables spawn very far from some players has been fixed.
    • Valley of the Kings
      • Each colony now has more initial huntables near them;
      • The bug that prevented some of the initial resources from properly spawning has been fixed.
  • The Guaicuru Apolicane Rider now has a new icon and portrait.
Religions
  • The Faith gathering upgrades had their Faith costs and effects changed:
    • Belief: cost remains the same, gather rates increased by 20% instead of 10%.
    • Faith: cost decreased from 500 Faith to 250 Faith, gather rates increased by 18% instead of 25%.
    • Fervor: cost decreased from 1000 Faith to 500 Faith, gather rates increased by 15% instead of 50%.
    • Dogma: cost decreased from 1500 Faith to 800 Faith, gather rates increased by 10% instead of 100%.
  • Laicist Philosophers are no longer affected by the Russian “TEAM Cheap Priests” card, which decreases the cost and training time of Priests.
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